Fordham App
UI/UX Re-Design Case Study

WHAT IS FORDHAM?
Fordham University is a Jesuit University in New York committed to the discovery of Wisdom and the transmission of Learning, through research and through undergraduate, graduate and professional education of the highest quality.
As home to people from all over the globe, as a center of international business, communication, diplomacy, the arts and the sciences, New York City provides Fordham with a special kind of classroom. Its unparalleled resources shape and enhance Fordham's professional and undergraduate programs.
WHY THIS REDESIGN?
During the newly established COVID-19 world, while mindlessly scrolling through social media, working remotely, and feeling lazier than ever, I wanted to break the cycle and be productive by learning a new skill.
During my Fall 2021 semester at Fordham University, I was taking a few media and technology classes traveling from the Manhattan campus to the Bronx campus. I was constanly using the Fordham App to book ramvans, view my schedule, and scan my ID to get into buildings, but, with the unsurmountable topics and categories presented on th eapp, it was almost impossible to use easily and efficiently as a student at Forhdam.
During my social media class during this semester, we had a speaker from the UX design team at Target. His presentation inspired me to look into both UI and UX design, and look into creating solutions for those small challenges that our day to day life offers.
Being that the Fordham App was something I used daily and was continually disatisfied with, I decided to take it on as my next Case Study. The troubles I was having with the app included trouble navigating through and finding the specific things I needed. There was no personalization or any sections geared toward the actual use of the app by students, you'd think the app was made for only those who created it and knew how to navigate it. The design itself felt outdated with very poor organization, labels, layout, and consistency.
After a thorough review of th app, I set out to reimagine the Fordham app and improve the experience in any way I could.
GOALS AND MOTIVATION FOR THIS DESIGN
GOALS:
PERSONAL GOALS:
APP ANALYSIS
Since I had already used the app and had some idea about it, I decided to do an in-depth analysis of the app first. I wanted to understand the functionalities, overall architecture, and navigation.
Through the analysis, I was able to identify some clear usability issues and pain points. I listed all of them to validate them after my User Research.

UNDERSTANDING USERS THROUGH INTERVIEWS
Conducting User Interview
I started my user research by conducting user interviews with 5 users, which vary from daily active users to infrequent users of the Fordham app to understand what motivates or demotivates them from using specific functions as opposed to others.
I conducted all 5 interviews in-person.
The male interviewees’ age ranged from 18 to 21 years old, while all 3 females ranged from 19 to 21 years old, which I felt was a fair representative sample of Fordham's current user base.
Some key insights from the interview
THE NEXT STEP WAS TO UNDERSTAND THE EXISTING USERS
Going Through The Reviews
I started looking for reviews on the App Store. Fordham requested app privacy on the app store, so I was unable to find the amount of downloads the app had, but there were 26 reviews confirming my interview results and hypothesis.




UNDERSTANDING USERS THROUGH INTERVIEWS
Usability Testing
After the user interview, I asked 2 participants who hadn't ever used the Fordham app (Ages 19-21). I wanted to see how they will interact with the app’s features. I provided them with my sign-in details and DUO two-factor authentication access in order to explore the app.
Some of the tasks that I gave them during the testing were:
Some of the feedback I recieved:
DEFINING THE PROBLEM
COMMON PAIN POINTS & USER NEEDS
AFFINITY MAPPING
Next, I compiled all feedback, insights, and pain points and grouped them. This helped me brainstrom potential ideas and gave a clearer view of what wa simportant to users.

WIREFRAMING SKETCHES
COMMON PAIN POINTS & USER NEEDS
AFFINITY MAPPING
Next, I compiled all feedback, insights, and pain points and grouped them. This helped me brainstrom potential ideas and gave a clearer view of what wa simportant to users.

SOLUTIONS & COMPARISONS



REFLECTION & LESSON LEARNED
At first, I was a bit nervous as I knew this would be a lot of work. But, despite my fear and nervousness, I knew this was the perfect opportunity to hone my design skills.
Looking back on the whole process, redesigning this app and working on this case study reminded me that users are always the center of every design decision and the impact the smallest of a thing can have, such as changing an element’s position. I learned about figuring out what works and what doesn’t and implementing them, and the best part is doesn’t end. The learning process is continuous.
Thank you for taking an inside look at my design process!
I had a lot of fun doing this project, and I hope you enjoyed it too :) Contact me with any feedback or to discuss any work opportunities!
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